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On 2001.05.26 15:54 havner wrote: >- Please tell us how MPlayer and your soundcard(s) worked together! > > Gabucino It's still "new sound code" thread. Gabucino: you can add this infos to SOUNDCARDS. Firstly there are OSS drivers for VORTEX, but not OSS/Free, commercial one, and despite the fact that they sucks (no joy support, sound delay in games, cracks problem, strange way of installing them) they work fine in mplayer due to big audio buffer (64k). I don't like them. Aureal(.sourceforge.net) drivers are better, but they have to little audio buffer (16k) for mplayer's new code and sound pauses. It pauses only with mplayer. All other aplications (if they doesn't use select()) are OK. So IT IS possible to do good sound code. Arpi told me, that putting this kind of sound code would be difficult to put in mplayer's architecture, but I don't belevie there's no other way. I got one question. In what way mplayer uses XMMP, and maybe using this lib may help (there is something about XMMP sound code). I'm downloading XMMP right now, but if you can give me some hints i would be gratefull. -- Regards Havner alien at boss.staszic.waw.pl havner at wp.pl _______________________________________________ Mplayer-users mailing list Mplayer-users at lists.sourceforge.net http://lists.sourceforge.net/lists/listinfo/mplayer-users