If a monk is cornerd , against a wall, and cannot move, (this was a glitch in the game last beta, and was quite possible), then the monk would cast a constant heal on the hole party, this only works during missions, and not in guild battles. Unfortunatly, your monk will not be able to follow u throughout the rest of the map, and will be stuck in that position for the rest of the game. It is a good exploit when fighting a boss.
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