More 公表,暴露 on '略奪する box' 半端物s planned by game console 製造者s

Video games which use "loot boxes" to keep its users engaged will need to disclose the odds of winning the digital prizes under a new industry policy

ビデオ games which use "略奪する boxes" to keep its 使用者s engaged will need to 公表する/暴露する the 半端物s of winning the 数字表示式の prizes under a new 産業 政策

Kings of the ビデオ game console world 計画(する) to 要求する games 強硬派ing "略奪する boxes" to tell players how likely they are to get prized booty.

Console 製造者s Nintendo, Sony, and Microsoft are 的ing next year for 実施 of the new 政策, which will 適用する to console and Windows PC games, 貿易(する) group Entertainment ソフトウェア 協会 (ESA) said on Wednesday.

Microsoft, Nintendo, and Sony are "committing to new 壇・綱領・公約 政策s that will 要求する paid 略奪する boxes in games developed for their 壇・綱領・公約s to 公表する/暴露する (警察などへの)密告,告訴(状) on the 親族 rarity or probability of 得るing randomized 事実上の items," によれば the ESA.

The new 政策, whose タイミング was not 明示するd, 追加するs more transparency to the animated 著作権侵害者 chests with 数字表示式の prizes that are popular with young gamers. It will be 要求するd on Xbox, PlayStation and Switch console games.

A 論争 dati ng 支援する more than a year 中心s on 誘発するing players to chance money on 略奪する boxes that 持つ/拘留する unknown assortments of in-game goods such as 数字表示式の 武器s, powerful abilities or rare items.

An Electronic Arts "星/主役にする Wars" ビデオ game drew 解雇する/砲火/射撃 in late 2017 for its take on the 略奪する box feature, which critics argued essentially 許すd money instead of 技術 to 決定する who 勝利,勝つs.

以前, game 製造者s had been careful to 要求する players to rely on 技術s for 武器s or abilities that could help (警官の)巡回区域,受持ち区域 challenges or adversaries.

But the spin EA put on "略奪する boxes" in the game was skewered by gamers as 侵害する/違反するing the credo of fair play and に例えるd by some critics to 賭事ing 目的(とする)d at an audience that 含むd children.

The ESA at the time defended 略奪する boxes against 告訴,告発s that 支払う/賃金ing for a chance at getting a coveted 数字表示式の item 量d to 賭事ing.

The 協会's game 率ing board last year 追加するd an "in-game 購入(する)s" 公表,暴露 to 一括ing of ビデオ games that 許す players to buy 数字表示式の content.

It also encouraged use of parental 支配(する)/統制するs that call for passwords to be entered to make in-game 購入(する)s.

The ESA said on Wednesday that some members already 公表する/暴露する how probable it is to get precious in-game items from 略奪する boxes and that many other major publishers will begin doing likewise by the end of next year.

Psyonix, a studio owned by Epic Games, 発表するd this week that by the end of this year it will no longer 申し込む/申し出 略奪する boxes in its ロケット/急騰する League 肩書を与える 伴う/関わるing サッカー played with 最高の-急速な/放蕩な cars.

More that 165 million people in the US play ビデオ games, and the number continues to grow, によれば the ESA.

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